Sunday, January 29, 2012

Journey: Prologue I


The Elder Scrolls

Journey





Written by Alex Claybourne




Disclaimer:
This is entirely a work of fiction - obviously. Though I have done my best to line it up with true Elder Scrolls canon, I can only do so much without the help of Bethesda telling me what works and what doesn’t. Take everything you read with a grain of salt, and don’t believe it all to be consistent with The Elder Scrolls universe. Oh and don’t tell Bethesda I’m using their names and world lest I get in trouble.

And yes, that is a pen name.




-----------------------------------------------------------------------------------------------------------------------

Prologue I

“Easy now...” he thought to himself slowly clasping the small Dwarven cog with his tweezers. Carefully he directed it to the exposed side of the strange bronze cube, making sure to not cast too much of his own shadow on the exposed area. With a notable amount of precision that can only be developed from seven and a half years on the sea, he eased the cog into it’s proper place; near the center of the device, until he heard the reassuring click which signified it’s unique connection within. “So precise... so reliable were the Dwemer...” he thought, setting down his tweezers to enjoy another swig of his Nordic mead he had been so fortunate to snag on the last boarding.

    There was a thud.

    Marco put what little was left of the mead back onto the workbench, making sure it was in the shadow of the dwarven artifact, so as to not get warm from the torch that lit the room. Luckily for Marco and for the cold mead, it was a cool night on the seas, and Marco did not much care for warmth. The warmth of the Sun, that is. It was much more a simple task to wear more layers, to start up a fire, or to purchase a potion of warmth when you were chilly, then it was to keelhaul yourself just to provide some cool relief on an hot Sun’s Height afternoon; and much safer. It didn’t matter how much rope you tied to yourself - one rough current, hidden undertow, or gods-forbid a school of slaughterfish could easily, and probably end you - and the Redguards were not one to help a man who threw themself into the sea. Hence the old Redguard proverb, “Don’t help the man who casts himself into the sea, for they will only live to do it again.”

    There was a thud, and a crash.

    Perhaps the proverb didn’t actually exist. Unless of course Marco and the other’s on the Maria-Boiche had made it up themselves, but this didn’t resonate too much with Marco. The Maria-Boiche had a fine crew, but they were no poets. In fact not one member of the crew owned a journal or even parchment. They did not even have scrolls from which to cast spells, for none could read. They would agree that journals are for the weak; that reading was for Altmer and structure. Though clearly an attempt to rationalize their education; or lack thereof, it was an unspoken rule not to crush the morale of any crew-mates no matter how irrational they may be.

    There was a thud, a crash, and a yell - or two.

    After a brief moment to breathe, Marco took hold of his tweezers once more, this time clamping down on the larger, heavier cog and begun carefully moving it into place, which happened to be on the outside of the smaller cog. This cog required even more patience, and precision than the former, being heavier, and clunkier. It was especially hard on the small tweezers, which were not designed by a Dwemer, but by what seemed like a small Bosmer. In his other hand, Marco grabbed the pin he had fashioned out of a lockpick, and readied it along with the cog, threading it through it’s center and soon the center of the former cog. How such technology as this had lasted so many a century was beyond him. In his dealings with Dwemer technology, the construction of each piece was crafted so finely it was mind-blowing. Most of it was incomprehensible or impossible to open up, which led Marco to believe that not only were the Dwemer genius builders and designers, but they were also the best planners Tamriel had ever seen. Not even the Eight Divines had such a foresight to know how to build something so perfectly the first time that you could seal off the innards with complete confidence - never needing to worry about maintenance or it just simply not working.

    There was a thud, a crash, a yell - or two, and a the clanging of steel and iron.

    This was all just speculation, though. Who was to say the Dwemer had such foresight? Marco had never read anything about how good they were at predicting outcomes, not that he had read much at all. But if they had such foresight, they probably wouldn’t have all vanished at the height of their power - but that wasn’t the point. For all he knew; for all anybody knew, the Dwemer were a reckless race who prided themselves on building what they simply hoped would work, and cast what didn’t work into the sea. For all he knew; for all anybody knew, they were sailing above a massive underwater graveyard of Dwemer technology. Marco thought of how he could pay off some Argonian working a dock to swim down to the sea floor to find anything of the sort. He quickly concluded, however, that he would much rather just rob the lizard-man blind and not give him any ideas as to where some hidden treasure could be. Perhaps with enough water-breathing potions he could get to the bottom - or perhaps an enchanted ring. However, enchanted rings didn’t protect you from giant slaughterfish and any other deep-sea terrors.

    There was a thud, a crash, a yell - or two, the clanging of steel and iron, and then a click.

    The cog had clicked into place with ease, and the makeshift pin along with it, which came as a shock to Marco having forgotten he was reconstructing a Dwarven cube on this cold, damp morning. It was a technique Marco liked to think he came up with on his own - distracted focus. The idea behind this was that if you were attempting to do anything that required precise actions and enough patience to rot a skeleton, keeping your mind pre-occupied with other thoughts would actually benefit your work. That his mind was always bogged down due to the hectic life of his, and that sorting out his thoughts while he worked relieved stress. Without stress - focus. And so Marco did his best not to focus, whenever it was needed. Life was like Dwemer technology. It wasn’t about forcing anything to work, for everything has it’s own place. Life was much simpler than the common man made it out to be. Always worrying about money, food, danger, and worst of all, family. Marco hardly knew the meaning of worry. Marco hardly knew the meaning of family.

    Marco set his tweezers down, and sat back in his chair to look at the cube’s innards for a moment. Sucking up the last few drops of mead, he placed the empty bottle down right next to the broken window from which the mead - along with a few other bottles and jars (each filled with one poison or another) - had crashed through only minutes ago. It wasn’t the first time he had seen bottles thrown through windows like this - or the second time - or the third, fourth, or fifth. Sixth maybe? It was a desperate act of stupidity. Dumb sailors who assumed that poison will just explode in a puff of magic on impact, and infect the whole crew. And judging by the Nord mead they had chucked through the window it was safe for Marco to assume this was not an entirely pre-meditated siege of the Maria-Boiche - it was much more likely an act of desperation. Perhaps not sailors, but certainly not anybody prepared to attack the Maria-Boiche or Marco himself. The element of fear is what got Marco his mead, which was exactly why it was Marco’s personal favorite emotion despite having not known fear for seven and a half years.

    Marco crossed the creaky room, stepping over the dead sailor who’s legs were sticking out from under the small end table which housed Marco’s last meal of rice, and the final piece to the Dwarven cube. Taking a handful of rice in one hand, and the final piece in the other, he stuffed as much of the grain as he could into his mouth. He hummed an old Bard’s song to himself, using the continued clanking of metal, the sticking of arrows, and the thuds of bodies from upstairs as a rhythm.

“One Hun--dred men-- she had laid-- in bed,” Marco sang, “Not worried-- of the feelings-- of the tears-- he’d shed, so it came-- to no surprise-- that when-- she fled, she was met - with - a - claymore that took off her head...”

He stepped back over the dead legs and navigated himself to his workbench. The best part about wooden floors - especially the wooden floors of a ship - was the blood seeping through the cracks, and the steady rocking of the boat gently guiding it in. So much less to clean up; and Marco didn’t clean anyways, so it was more-or-less the ship’s self-maintenance. Marco wasn’t a fan of messes, and the innards of a person were not exactly appetising. So, he always aimed for the neck, and made sure to wedge a sword in between his floorboards every Loreday to make sure they were nice and spaced. It may seem impractical to prep one single room on a ship in this way, but when you were Marco “Coldblood” it wasn’t exactly uncommon for an Imperial Scout Party to try and catch him in his sleep - nor was it too shocking to wake up to the creaking of some fool with an invisibility spell stepping on the intentionally loosened floorboards.

    This was the easy part of the cube - Marco’s least favorite part. With no risk, there was no fun, no challenge, and no consequences. If taking a risk was worth anything, it was to experience the consequences - good or bad. With much less precision than preciously displayed, Marco dropped into his seat. Brushing off the bits of rice clinging to his short, uneven beard, he tossed the final piece onto the workbench, and positioned the cube in front of him - the exposed side facing up so he could take one more look at the of vintage Dwemer technology. He could see all fourteen cogs he had placed in it earlier, each one waiting for the signal to be given to activate the unique devices primary purpose. How the final piece told the rest of the artifact it was completed was a complete mystery to Marco. The soulgem on the inside? That was the Redguard’s only theory. Otherwise Marco didn’t bother himself with that kind of thinking. He had come to terms with the mystery of the Dwemer, and had learned to enjoy the mystery. Grabbing the final piece which up until that point lay on it’s side, Marco prepared for the final stage.

The final piece, which had two sides to it - the outside which looked identical to the other sides of the cube, and the inside which had what looked like a spire in every corner, with two smaller spire-like pieces bordering each ‘father’ spire - was carefully held over the opening of the cube with Marco’s two hands. After taking a moment to line up all the Dwemer symbols with each corresponding symbol, he lowered the final piece. With each father-spire entering it’s proper insertion point, the gears begun to spin. Not too long after, Marco was able to release the piece, allowing the cube itself to latch on to the father spires and pull them in. Then, with the gasping sound of all the air within the cube becoming sealed off from the rest of Nirn, the device was prepped. The gears had stopped turning within, and the makeshift pin was sticking only a finger’s length out of the top.

    With a rise in confidence, Marco stood up from his seat, lackadaisically tossing up the cube with just enough force for it to peak just in front of his face, and catching it with the pin still upright. Satisfied with his another finished project, he placed the cube back down - instead turning to his bed which lay next to the workbench. He lowered himself onto the cloth mattress, and rolled over onto his back. Staring at the ceiling, Marco began to feel his right cheek grow wet. Eventually he managed to focus in on the blood seeping through the ceiling - or rather the floor above. Without so much as turning his head, Marco felt the wall on his left until he found the sweet spot, to which he smashed open with his fist. The wooden board dropped like a drawbridge, allowing his fist to now be inside the dank, moldy interior of the wall. After a few moments of feeling around the bacterial hive he had slept next to for seven and a half years, he found the coinpurse. With it tight in his grip, Marco stood up from his bed, and in one swift motion, Marco had grabbed the Dwarven cube, put the coinpurse in his satchel, and kicked open the door to the hallway.

    The sounds from above grew louder the closer he moved down the creaky hallway to the wooden stairs that led to the second deck. The door at the top of the stairs had been completely smashed, leaving only a frame. This didn’t stop Marco from opening what was left of the door as he would any other time, despite the sound of battle growing stronger. Just because the door had been destroyed didn’t mean he had to abandon all sense of class. Besides, the second deck had already been the host of a skirmish, and it had the trophies to prove it. Roughly five bodies-worth of limbs carpeted the floor, while two bodies remained pinned to the walls by abandoned swords, left to slowly kill the victim with tedious suffering. One of these ornaments happened to still be alive, and coincidentally enough, was Marco’s curly-haired crewmate, Devon, pinned to the wall at the gut. Odd as Marco thought it, he had never before seen a sword as thick as a scimitar protruding from someone like some spear. He would have thought it far to messy a task to do something like that. As Marco headed for the blood spattered stairs that would lead him to the top deck, Devon called out after coughing up some crude, fresh black blood.

“M...Marc-co! Marc-” Devon struggled to get out as his eyes started to lose color, and his face grew pale - even for the dark-skinned Redguard. Marco just ignored the noise, knowing quite well that despite what was written in a children’s novel, a mans last words were never truly worth hearing, and usually quite difficult to understand. However, Marco reminded himself what a loyal crewmate Devon had been. They had lived on the Maria-Boiche concurrently for a little over three years. Though they had never shared much of what you would call ‘trust’ to any degree, Marco knew he could count on Devon to a certain extent, since Devon was always looking to prove himself to be second best on the ship. Second only to his idle; Marco Coldblood. Marco stopped on his way to the stairs, and instead decided to pay his old colleague a final visit. “May as well,” he thought, stopping before some poor sap trying to drag himself up the stairs, “There’s still some poor sap trying to drag himself up the stairs...”

    “What is it, Devon?” Marco asked, with only a dab of empathy in his voice, none too impressed with his crewmate’s failed attempt at combat. Devon spit out some blood, getting just enough out of his mouth to get out a sentence or two. The red, bubbly spit hung off of Devon’s chin as he used what left he had in him to speak.

    “It’s.. just like you...” He managed, “...to not give.. care about-”  His statement was interrupted with more of his incessant coughing, each one moving his sword-bound body enough to make even Marco Coldblood wince. When the coughing subsided, Devon’s head hung down, breathing heavy as if he were about to let out a Nord’s battle cry. Devon lifted his head, looking at Marco for a moment, and just then his eyes crunched up and his mouth opened wide as if he had just got impaled all over again. Shock had just worn off, and the true soul-biting pain had begun. Marco prayed to the Eight that his own death would be swift, even by means of beheading. At least getting beheaded would end you fairly quickly, and you would only spend a few seconds staring at your body from a basket. In Devon’s case, not only was he experiencing a slow and painful death, but he had to do so in front of the man whom he looked up to most; Marco Coldblood.

    Devon let out a few disgusting cries, partially gurgling on the blood settling in the back of his throat. Marco took a step back. The pinned man shook his head and let out what started as a hardy growl... but soon turned into no more than a whimper. Mustering up the courage to speak through the pain, Devon shouted.

    “It was mutiny, Marco! That bastard Dremmin-” He coughed hard enough to shut up, “... Dremmin... was working... the Imperial Legion... the whole-” He coughed once more, only this cough led to a series blood-curdling coughs that almost made Marco hurt to watch. Almost.

“I know.” Marco replied, in a dry tone.

Devons head snapped up, looking into the wincing eyes of the disgusted Redguard. While he sorted out what Marco had just said, Devon dropped his head and squeezed his eyes, as another wave of pain crashed upon him.  His hands gripped the sword in his stomach, trying to steady that which had torn him in two. How could Marco know about Dremmin? Was Marco working with the Imperial Legion too? No. Something was telling Devon two things: It said that Marco didn’t defect, and said that these would be his last few seconds alive. And in that moment all Devon cared for was to know that his dying wish would be heard. Marco would have to do as the recipient.

“Kill him Marco! Kill Dremmin!” Devon shouted with the last of his strength. Marco never had the honor of a dying wish before, let alone one he could fulfill so quickly.

“I already did.” replied Marco, and only seconds later, Devon lost the strength to hold himself up any longer. His knees buckled, his body fell forward only to get caught on the hilt of the scimitar that had him staked to the wall. His lungs filled with blood, as could be heard in his final breaths which became deeper, and thicker with each ounce. Soon, the body went entirely dead-weight, leading to Devon’s corpse, to hang ‘ragdoll’ while his curly hair brushed up against Marco’s knee. Marco was thankful he had backed up earlier. Leaving the scene, he made his way up the blood spattered stairs where the body of a crawler now lay, and by the time he reached the top of the stairs, Devon’s body weight had finally pulled the sword out of the knot in the wall, and joined the carpet of dead on the floor.

The sounds grew louder as he ascended the stairs, and were only slightly muffled by the door at the top. Marco kicked open the door with the cube under his left arm, and was greeted by the starless, deep blue sky of the early morning along with the view of two dozen Redguard and Imperial in the skirmish Marco had heard so much about. He picked out about 5 or 6 duels going on amongst the battle, and a few archers on either side. A little disappointed in the battle skills of his crewmates - knowing they could do better, Marco took a few steps out the door. As the battle continued, Marco remained invisible to the gladiators at war, who were focused on their target. Marco breathed in the salty morning air of the sea, and took a stroll into the crowd.

A short extension of walls created an arch around the doorway. As Marco walked  he gently ran his hand across the surface of the wood - feeling the artwork carved into it. He could feel the flowers in the woodwork; the vines that winded and twist around the buds, and was reminded of seven and a half years ago when he didn’t need to imagine what they felt like, he could simply reach out and take hold of the thorny vines. He never loved flowers by any means, but just the thought of something so grounded, so ‘Nirn’ gave him a luxurious amount of nostalgia to swim in. Ironically, most of his memories of flowers were quite negative, and spawned from a much more innocent time - when he was just a boy in his second life. Marco could recall one particular time as a boy, picking a red mountain flower. The flower passively told him to back off when he pricked his finger on the thorn. He could see the small trickle of blood run down his index finger so vividly that he actually began to bleed from that very finger. 

Despite Marco slightly flinching from the splinter, none of the pirates, nor Imperials so much as glanced in his direction - still in the heat of battle. Shouts of the Empire’s glory and the laughing of the confident pirates reflected off the wooden sides of the ship. Steel and iron clashing, the roar of the small battle engulfed Marco’s ears in a wave of pain and torment. As Marco neared the center mast, a few confused glances were shot in his direction followed by a loud whistle, which brought a swift end to the conflict - the Imperials collectively going on the defensive, until the pirates were curious enough to see what all the fuss was about. A man whom Marco assumed to be the Commander of the Imperials stepped forward from the bow. The tall light-skinned Imperial wore a face of anger and frustration as he looked down at the man he assumed to be dead; Marco.

“Damnit, what’s he still doing alive?!” the Commander asked to nobody in particular.

“You can’t kill ‘im, he’s Coldblood!” yelled a pirate from behind Marco, directing his exclamation at the crash Imperial.

“So Dremmin is...” The Commander said, leaving his sentence unfinished. He turned his back to the battle, staring off into the sea gritting his teeth, swallowing his emotion.

“Dead.” he continued, “Well, so be it then. If Dremmin couldn’t finish the job I suppose I will.” he finished, turning around only to find Marco holding the bronze cube above his head. In a rare occurrence, both the Imperial Legion and Marco’s Crewmates took aim at Marco. Swords, axes, bows and spears all pointed towards their new enemy - a common enemy. A small smile grew on Marco’s scarred face just before he dropped to one knee, and slammed the cube down to the wooden deck subsequently. The tension grew to a staggering amount, and only by the orders of the Imperial Commander did the archers not fire upon Marco. Confidently, the Imperial Commander, arm still outstretched commanding his archers to cease fire, walked down the couple stairs that led down from the Bow. He approached the mast that Marco had managed to position himself behind. The Imperial cautiously halted a few paces before it, making certain to not fall into any trap that the legendary pirate was planning.

Marco remained hunched over on one knee, expecting a round of arrows to pierce him. The amount of restraint in his opponents intrigued Marco, which led him to believe they would not only be smart enough not challenge him in close combat, but would also be dumb enough to provoke him in an act of over-confidence - the Imperial Commander did both.

“I don’t know malarkey you’re planning, Marco, but I ain’t buying it.” he said intensely, attempting to intimidate the Redguard. He did not expect any results, but confidence was his only weapon.

“Don’t go provoking him ya’ idiot you’ll get us all killed! Don’t y’know what that is?!” another Pirate yelled at the Commander. The Imperial quickly glanced at the pirate, making sure not to lose track of the slippery Marco, who was still shielded by the mast.

“Yeah, it’s a ‘mysterious’ golden box. We’re supposed to be ‘scared’ right?” the Commander said with a most condescending tone, “I’ve dealt with the likes of you before, Marco, your little tricks won’t work on me. What do you fancy yourself a Master of Illusion or something?” Marco rose, his head still held down, finally speaking to the confused men and women.

“Look around where you stand.” he directed. Nobody complied. Marco continued, “I’ll bet all my coin none of you looked. Far too afraid of one man I see.”

“Not afraid of ‘ou, Marco, afraid of one’a those ‘tings!” one of the pirates yelled, pointing at the cube with his scimitar. “Now by the Eight Marco, what are ya’ doing?” he asked. To much of the pirate’s annoyance, Marco didn’t give much of an answer.

“You all switched sides. Moments ago you all fought along side your friends and spilled the blood of your enemies. Now your enemies have become your friends, and you all face me - your enemy.” The crowd listened, growing increasingly aware that many Imperials stood next to a Redguard, and many Redguards stood next to an Imperial. The Imperial Commander slowly fascinated his hand around the handle of his sheathed blade.

“How can one befriend your enemy - even for an instant - when any given second...” Marco paused for effect, “...they might just turn on YOU?” he said with much emphasis. At almost the exact moment, the men and woman of the Imperial Legion and the Maria-Boiche turned to face each other with their blades once more. It ended in a stale-mate, with most instances one person holding their weapon to the throat of their enemy, while their enemy did the same to them. The Commander, having nobody but Marco to match him, only drew his steel sword. With a mast in his path, there was no sensible route to Marco. He began to conjure up a few plans of attack, shifting his eyes, but he was interrupted by the Legend once more.

“And in the beat of a heart, you are all enemies again. You have no honer; none of you. The proud Nords of Skyrim would shun you all for your cowardice.” Marco scolded. The men and women of the battle found themselves more confused than ever, and the Commander had enough.

“We? The cowards? It is you who fights with mere words hiding behind the safety of a mast, rather than with his sword! YOU are the coward!” He yelled at Marco, now holding his sword up high, and his shield readied in defence. He awaited some support from his men - or at this point even the pirates. None spoke up, though. All stayed at a stand-still, considering what Marco had pointed out. In a quick instant, Marco had entirely taken control away from the Commander, and this only made the Commander more furious.

“Mistake one: You sent the low-life Dremmin to assassinate me.” Marco directed towards the Commander,”  “Mistake two: You actually believed he got the job done,” The Commander’s face grew red with embarrassment and anger, “Mistake three and worst of all: You were confident. Face it Commander, this battle was lost the moment you thought you could win.”

“Silence you rotten bastard!” The commander yelled. With one big step to the right of the mast, the Commander swung at Marco’s unprotected neck with all of his force, only to have Marco crouch beneath it. The sword traveled through the air with enough force, to get it stuck in the mast. When the Commander failed to pull the sword out from the wooden mast, the shocking realization of what just happened hit the Commander. Marco had tricked him; had used his emotions to ensnare him in his trap - exactly what the Commander told himself to avoid. Now it was finished. With only the slightest effort would Marco be able to plunge a sword directly through the exposed side of him, and so, in the wake of his own disappointment, he awaited such a fate. But the fate never came. Marco, who still remained crouched down, had only one thing to say to the Imperial.

“In the beat of a heart...” and Marco kicked off the Dwarven Box, his toes pushing the pin into the device with more than enough force to start the mechanism. The gears inside began to spin. The color in the faces of just about every man and woman on the ship grew three shades saturated. The pirates knew what this device was, and couldn’t believe Marco had betray them too. The Imperials only knew only to be as afraid as the knowledgable pirates, whose stomachs just about fell out of their mouths. As the gears continued to spin, a gyrating mechanism on the inside of the artifact began to glow, and spin. As the pace of the gyro grew faster, the top of the cube raised itself and fell off to the side of the cube. The gyro floated out of the device and began to hover above the mysterious contraption.

The Commander, let go of the blasted sword, and begun to back away from the gizmo towards the bow of the Maria-Boiche. One Imperial charged the gyro and swung as hard as he could, only to have his steel fly out of his hands, and far back into the distant ocean. Once the shocked Pirates came to their senses, they quickly looked around the ship for an escape route that would avoid the water, of course, as it would provide little protection from what terror was to come. By the time one Pirate had the idea to jump to the Imperial ship stationed next to the Maria-Boiche, it was too late. He turned only to find that Marco had cut the ropes that held the ships together, and had used the cool morning wind to sail far enough away to be a hopeless consideration.

In an act of desperation, the Commander, along with several of the Pirates and Imperials alike, ran to the edges of the ship to take a leap of faith into the murky ocean. In the few seconds they ran, the hovering gyro began to shake and crack, letting a red light shoot out from every open orifice on it. The few Imperials that got to see this were hypnotized by the brilliant light. A red glow so powerful it consumed their vision until all they could see was a black silhouette of the gyro, ripping itself apart in a sea of red. Those who ran for the edges lost their way once the light consumed their vision, leaving the rest of the path to their imagination. Many tripped on themselves and fell before they reached the edges, while some ran until their legs were swept out from under them by the lips of the ship, sending them tumbling overboard towards the sea. None would actually fall far enough to make a splash.

Marco, who now commanded a new ship, looked back at the chaos to admire his, and the Dwemer’s, handy work. He was greeted by a familiar sight, as everything within a large, red sphere of light about 5 ships large, was consumed. There would be no ship, no survivors, no artifact. Even the water that had been caught in the red light would be completely gone. Once the brilliant crimson light had faded away to leave behind an empty void in the realm of Mundas, Marco could only smile. The crimson morning sun was beginning to rise over the empty horizon. “A fitting sight.” Marco thought, as he put the last seven and a half years behind him.

Marco checked the on-board compass to find his way to the nearest dock, and took a swig of the Nordic Mead sitting next to the wheel. “It’s about time for a change of scenery.” he thought to himself. Too long had he spent on that gods-forsaken ship. The boring, dull times greatly outweighed any excitement. Knowing only that he was somewhere South of Hammerfell and West of Cyrodiil, he set a course for Rihad, the nearest city of Hammerfell. There he could dock his new ship he dubbed “Son of Light” an end his campaign. A successful seven and a half year campaign though it may have been, thirteen ‘voided’ ships and the impressive nickname ‘Coldblood’ was enough for this Redguard’s lifetime, and Marco had already lived twice before.

End Prologue I